is it a sensor?

 

Here is the example of the game with both background and the button are "solid" and not sensor.
if an actor is a sensor means the actor is not solid. it can be used to replace tiles in large scenes where stencyl becomes very lag.

here are non-solid actors which means actors those let other actors through
- option panels and buttons
- game huds
- some scene decorations and lightings.
- carpets in some game scenes

So here is the collision page for an actor where it can be sensors or solid blocks 
Is a Sensor?
true = lets other actors through
false = does not let actors through 







  


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